ResidualPlaybeta

Legend of Grimrock 2

Almost Human Games · 2014 · $23.99 · Adventure · deal grade B

  • Estimated net residual revenue: $1.7k to $2.5k per month
  • Opportunity: $4.4k per month at x2.10 dormancy
  • Estimated lifetime owners: 229.0k
  • 91%% positive across 4067 reviews · 16.2 reviews/month

Why it's flagged

  • Developer silent for 4.4 years
  • Studio inactive: no public activity across 2 tracked titles
  • Last build shipped 11.5 years ago
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

A 2014 old-school dungeon crawler with grid-based movement, intricate puzzles, and a devoted modding community.

Legend of Grimrock 2 generates $2,084/mo in residual revenue on a $24 price point with 91% positive reviews and steady 14-27 unit sales per month across a 24-month window. The developer (Almost Human Games) is dormant but the IP remains unencumbered and the community actively requests a third installment. This is a rare case of a niche indie title with proven longevity: acquisition or publishing revival could unlock franchise potential without AAA operational burden. Most realistic play: revival.

  • Risk: Dungeon crawler genre is crowded; success depends on capturing existing fans and modding-forward positioning, not mainstream expansion.
  • Risk: 11-year-old codebase may require modernization (engine, platform support, accessibility) to justify a sequel or remaster.
  • Risk: Developer silent for 53 months; IP rights status and asset availability must be confirmed before any deal.

This case as Markdown · Estimates carry ±30-50%% error per title.