Stonehearth
Radiant Entertainment · 2018 · $19.99 · Indie · deal grade A
- Estimated net residual revenue: $2.1k to $3.1k per month
- Opportunity: $5.5k per month at x2.10 dormancy
- Estimated lifetime owners: 531.9k
- 75%% positive across 13070 reviews · 24.3 reviews/month
Why it's flagged
- Developer silent for 7.8 years
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 7.7 years ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
A voxel-based village-building sim with emergent storytelling mechanics, last updated in 2016 after Radiant Entertainment's closure.
Stonehearth generated $2.3M lifetime revenue on 532k units at a $19.99 price point and still earns $2.6k/mo residually, despite complete radio silence for 93+ months. The core loop resonates with the peaceful-building audience (75% positive, 24 reviews/mo ongoing), and a resilient modding community has kept the title alive. The main risk is IP ownership limbo following the studio's dissolution; clarity on rights and a modest content pass or bugfix update could unlock a modest revival window in the cozy-building category, currently trending upward. Most realistic play: licensing.
- Risk: Radiant Entertainment dissolved; IP chain of title and asset ownership unclear, requiring legal due diligence before any publishing, content, or commercial action.
- Risk: Player reports of game-breaking bugs and load failures suggest engine or platform compatibility drift over 7+ years of inactivity; engine rebuild or version migration may be prerequisite for revival.
- Risk: Peaceful building genre now saturated (Spiritfarer, Dave the Diver, Cozy Grove); differentiation would require either deep mechanical overhaul or strong narrative/art refresh.
This case as Markdown · Estimates carry ±30-50%% error per title.