ResidualPlaybeta

Stonehearth

Radiant Entertainment · 2018 · $19.99 · Indie · deal grade A

  • Estimated net residual revenue: $2.1k to $3.1k per month
  • Opportunity: $5.5k per month at x2.10 dormancy
  • Estimated lifetime owners: 531.9k
  • 75%% positive across 13070 reviews · 24.3 reviews/month

Why it's flagged

  • Developer silent for 7.8 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last build shipped 7.7 years ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

A voxel-based village-building sim with emergent storytelling mechanics, last updated in 2016 after Radiant Entertainment's closure.

Stonehearth generated $2.3M lifetime revenue on 532k units at a $19.99 price point and still earns $2.6k/mo residually, despite complete radio silence for 93+ months. The core loop resonates with the peaceful-building audience (75% positive, 24 reviews/mo ongoing), and a resilient modding community has kept the title alive. The main risk is IP ownership limbo following the studio's dissolution; clarity on rights and a modest content pass or bugfix update could unlock a modest revival window in the cozy-building category, currently trending upward. Most realistic play: licensing.

  • Risk: Radiant Entertainment dissolved; IP chain of title and asset ownership unclear, requiring legal due diligence before any publishing, content, or commercial action.
  • Risk: Player reports of game-breaking bugs and load failures suggest engine or platform compatibility drift over 7+ years of inactivity; engine rebuild or version migration may be prerequisite for revival.
  • Risk: Peaceful building genre now saturated (Spiritfarer, Dave the Diver, Cozy Grove); differentiation would require either deep mechanical overhaul or strong narrative/art refresh.

This case as Markdown · Estimates carry ±30-50%% error per title.