ResidualPlaybeta

Edna & Harvey: The Breakout

Daedalic Entertainment · 2013 · $14.99 · Adventure · deal grade B

  • Estimated net residual revenue: $1.5k to $2.2k per month
  • Opportunity: $3.9k per month at x2.10 dormancy
  • Estimated lifetime owners: 116.6k
  • 86%% positive across 1896 reviews · 22.8 reviews/month

Why it's flagged

  • Developer silent for 5.6 years
  • Studio quiet across its whole catalog
  • Last build shipped 5.6 years ago
  • Last discounted 1 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.6 review velocity during past deep sales

Analyst notes (AI-assisted)

A hand-drawn point-and-click adventure about a girl and her sentient toy rabbit escaping a psychiatric hospital, built on dark humor and obtuse puzzle design.

Edna & Harvey sits in a quiet pocket of the adventure catalog with steady 86% positive sentiment, $1.8k/mo residual revenue, and 22.8 reviews/mo six years post-launch. The game has cultish appeal (unique voice acting, high replay dialogue) but suffers from moon-logic puzzles that divide the audience. For a publisher with adventure expertise or Daedalic's parent company, this is a low-risk catalog title generating enough engagement to justify localization, guide content, or bundle placement, though the franchise upside is limited without a prequel or sequel strategy. Most realistic play: publishing.

  • Risk: Moon-logic puzzle design and obtuse mechanics alienate players expecting logical progression, as visible in negative reviews and reduced repeat purchase intent.
  • Risk: 67 months since last developer post suggests minimal active support; engine compatibility and localization drift may emerge as platform standards shift.
  • Risk: Studio status flagged as 'fading' with 22 titles in catalog; catalog acquisition risk if developer cannot sustain post-sale support obligations.

This case as Markdown · Estimates carry ±30-50%% error per title.