Lords Of The Fallen™ 2014
CI Games · 2014 · $29.99 · Action · deal grade A
- Estimated net residual revenue: $5.4k to $8.0k per month
- Opportunity: $14.0k per month at x2.10 dormancy
- Estimated lifetime owners: 1.0M
- 59%% positive across 20787 reviews · 41.5 reviews/month
Why it's flagged
- Developer silent for 2.9 years
- Studio active elsewhere (8 titles tracked), so this one may welcome a partner
- Last build shipped 11.6 years ago
Analyst notes (AI-assisted)
A 2014 action souls-like by CI Games set in a dark fantasy world, now a quiet catalog title generating modest but steady residual revenue.
Lords of the Fallen 2014 moves $6.7k/mo net residual with $6.5M lifetime revenue and a 59% positive rating, making it a legitimate slow-burn earner for a publisher managing legacy IP. However, the title is not actively marketed (last dev post 35 months ago), faces technical fragility (crash reports in reviews), and occupies an increasingly crowded genre niche where players now prefer faster-paced souls-likes. Acquisition makes sense only if a buyer seeks to revive or bundle the franchise around the 2023 sequel, or to exploit dormant licensing relationships; standalone publishing revival is unlikely to move the needle. Most realistic play: licensing.
- Risk: Multiple recent reviews report game-breaking crashes of unknown cause, suggesting engine decay or multiplayer backend fragility that could worsen and deter new purchasers.
- Risk: Combat pacing branded as clunky and slow by a vocal segment of players; the 2023 Lords of the Fallen sequel may cannibalize backlog sales or establish player expectations that obsolete the 2014 version.
- Risk: 35 months without developer communication signals studio has moved on; patches or live ops are unlikely without external intervention.
This case as Markdown · Estimates carry ±30-50%% error per title.