ResidualPlaybeta

DreadOut

Digital Happiness · 2014 · $14.99 · Adventure · deal grade B

  • Estimated net residual revenue: $1.1k to $1.7k per month
  • Opportunity: $2.2k per month at x1.50 dormancy
  • Estimated lifetime owners: 337.5k
  • 77%% positive across 5710 reviews · 17.8 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last build shipped 5.8 years ago
  • Last discounted 1 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Indonesian supernatural horror adventure with Fatal Frame DNA, built around photography-based combat and atmospheric dread.

DreadOut has quietly generated $1.09M lifetime revenue on 337.5K units sold, earning $1.44K/mo residually despite zero marketing spend in the past 3.5 months. The 76.7% positive score and devoted Fatal Frame comparison signal a locked-in cult audience willing to pay full price ($14.99); opportunity lies in modest revival spend (localization, console port, or sequel greenlight) that could unlock dormant catalog value and franchise extension. Best fit for a horror-focused indie publisher or IP-aware acquirer willing to nurture long-tail genre appeal rather than chase mainstream players. Most realistic play: revival.

  • Risk: Niche horror genre; 76.7% positive but brutal onboarding ('kills the game for most people') limits addressable audience growth.
  • Risk: Built 2014; 69 months old. Console ports or engine modernization would require non-trivial investment to justify revival spend.
  • Risk: Developer (Digital Happiness) has gone quiet for 3.5 months; studio status listed as operating but no recent output signals risk to post-acquisition support.

This case as Markdown · Estimates carry ±30-50%% error per title.