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DreadOut

Digital Happiness · 2014 · $14.99 · Adventure · deal grade D

Measured on 2026-10-05 04:58 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $761 to $1.1k per month
  • Opportunity: $952 per month at x1.00 dormancy
  • Estimated lifetime owners: 338.0k
  • 77% positive across 5727 reviews · 11.8 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

DreadOut is a 2014 Indonesian supernatural horror adventure inspired by Fatal Frame, built around environmental puzzle-solving and photo-based combat mechanics.

DreadOut occupies an interesting niche as an indie horror title with solid lifetime earnings and a devoted but small active playerbase. The game has weathered a decade with steady residual income and positive community sentiment despite unresolved technical issues in early zones that deter new players. This is a candidate for a technical revival campaign or acquisition by a horror-focused publisher willing to fix performance problems and revive marketing, particularly in markets where the Fatal Frame comparison resonates. Most realistic play: revival.

  • Risk: Early-game stuttering and camera issues remain unpatched after nearly a decade, creating a hard entry barrier for new players that directly impacts conversion.
  • Risk: Current player count is minimal; the game lives entirely on residual sales and occasional sales-event traffic, suggesting limited organic discovery.
  • Risk: The developer (Digital Happiness, still operating) posts rarely; engagement with the community and backlog is light, raising questions about capacity or prioritization.

This case as Markdown · Estimates carry ±30-50% error per title.