ResidualPlaybeta Open the radar

Disillusion ST

Disillusion Dev · 2024 · $10.99 · Adventure · deal grade B

Measured on 2026-10-02 22:03 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $777 to $1.2k per month
  • Opportunity: $1.3k per month at x1.30 dormancy
  • Estimated lifetime owners: 21.2k
  • 96% positive across 569 reviews · 12.1 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 2 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Disillusion ST is an atmospheric RPG Maker adventure with retro-3D aesthetics, exploration-driven narrative, and experimental mechanics that has cultivated a devoted cult following since 2024 launch.

This title demonstrates exceptional retention (96.5% positive, 50% still playing) and passionate player advocacy despite minimal marketing footprint and dormant developer communication (11 months silent). The $968/mo residual revenue on a $10.99 price point suggests healthy organic discovery, but 6 concurrent players and single-language localization (24% Russian-language gap) indicate massive upside in community engagement and regional adaptation. This is a licensing or publishing partnership opportunity rather than acquisition, best suited for publishers seeking to amplify word-of-mouth cult titles into sustainable catalog contributors. Most realistic play: publishing.

  • Risk: Players consistently report crashes and FPS stability issues; RPG Maker framework may limit optimization ceiling without engine rework.
  • Risk: Combat system widely described as 'adds nothing' and tedious; core loop strength is exploration and narrative, not mechanical depth.
  • Risk: Developer inactive for 11 months with only 1 post year-to-date; unclear roadmap or sequel momentum despite player enthusiasm.

This case as Markdown · Estimates carry ±30-50% error per title.