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Fear the Moon

Jonny's Games · 2024 · $6.99 · Adventure · deal grade B

Measured on 2026-10-01 21:53 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $154 to $231 per month
  • Opportunity: $366 per month at x1.90 dormancy
  • Estimated lifetime owners: 5.3k
  • 95% positive across 140 reviews · 3.8 reviews/month

Why it's flagged

  • Developer silent for 2.4 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

A short-form adventure game with strong sound design and puzzle-focused gameplay released in 2024 by an independent studio.

Fear the Moon has quietly accumulated solid community approval (95% positive) and consistent residual revenue around $193/mo with minimal marketing spend or post-launch support. The game's lean scope, strong reviews-per-user ratio, and niche appeal suggest untapped upside through targeted publishing partnership, modest localization, or a revival campaign that amplifies word-of-mouth. Best suited for a publisher seeking low-risk catalog titles that generate cash flow with minimal ongoing resource drain. Most realistic play: publishing.

  • Risk: Extremely narrow active player base (zero concurrent, one in last 30 days) indicates the game has likely exhausted its immediate addressable audience; further growth will depend entirely on audience acquisition spend.
  • Risk: Developer has posted no updates in 28+ months; confirm studio capacity and willingness to ship patches, DLC, or console ports before committing resources.
  • Risk: No Steam Cloud, no trading cards, and single-language native build (100% localization gap) constrain discoverability and platform engagement.

This case as Markdown · Estimates carry ±30-50% error per title.