ResidualPlaybeta Open the radar

Sail the Seas

Viking Game Studio · 2026 · $19.99 · Indie · deal grade B

Measured on 2026-10-01 22:10 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $591 to $886 per month
  • Opportunity: $960 per month at x1.30 dormancy
  • Estimated lifetime owners: 5.6k
  • 76% positive across 144 reviews · 4.4 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

A sailing simulator set in the Caribbean with physics-driven navigation, developed by a small indie studio and currently dormant on updates.

Sail the Seas has generated modest but stable residual revenue (solid three-figure monthly range) from a tight core of ~140 reviews with generally positive sentiment. The game shows meaningful engagement friction: port performance issues and thin content depth are cited repeatedly, yet players recognize strong sailing mechanics and express appetite for development. The title is too small for acquisition, but could be interesting to a publisher seeking to inject seasonal content or a licensing candidate if Caribbean sailing IP has strategic value to a larger franchise. Most realistic play: publishing.

  • Risk: Single-digit concurrent players and no discount activity in 12 months suggest the addressable audience is exhausted at current positioning; growth revival would require substantial content or marketing spend.
  • Risk: Port lag is the most commonly cited friction point and may signal engine or optimization issues that compound with further feature additions.
  • Risk: Developer has posted only once in the past two months and runs just one companion title; studio capacity and commitment to live support are unclear.

This case as Markdown · Estimates carry ±30-50% error per title.