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Garten of Banban 8: Anti Devil

Euphoric Brothers · 2025 · $9.99 · Action · deal grade B

Measured on 2026-09-26 05:31 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.3k to $3.4k per month
  • Opportunity: $4.6k per month at x1.60 dormancy
  • Estimated lifetime owners: 63.0k
  • 88% positive across 1682 reviews · 34.2 reviews/month

Why it's flagged

  • Developer silent for 2.4 years
  • Studio quiet across its whole catalog
  • Last discounted 3 months ago, 2 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

Garten of Banban 8: Anti Devil is a horror-puzzle action game continuing the indie Banban franchise with character-driven narrative and environmental challenges.

This title sits in an interesting middle position: it's the 8th entry in an active indie franchise with 88% positive sentiment and steady review velocity (33/mo), yet generates only $2,748/mo residual revenue from a $10 price point. The developer is operating and active on six titles, but this entry has gone unpromotioned for 27+ months. The opportunity is not acquisition of the IP (Euphoric Brothers retains full ownership), but rather a publishing partnership to restart discount strategy, localize Spanish content (8.9% gap), and test whether the franchise's player loyalty can be converted to revenue through marketing and platform visibility work. Most realistic play: publishing.

  • Risk: As the 8th entry in a niche indie franchise with only 11 concurrent players and $2.75k/mo revenue, the addressable audience may be capped by series-specific interest rather than expandable through marketing alone.
  • Risk: Player reviews explicitly cite persistent glitches and technical debt ('STILL HAS GLITCHES'), suggesting the codebase may require engineering investment before promotional spend is justified.
  • Risk: No discounts have been run in 12+ months despite elasticity of -1, raising questions about developer pricing strategy or publisher bandwidth; restarting a discount cadence requires alignment on margin expectations.

This case as Markdown · Estimates carry ±30-50% error per title.