Lucius II
Shiver Games · 2015 · $24.99 · Action · deal grade B
Measured on 2026-10-02 10:11 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $702 to $1.1k per month
- Opportunity: $1.4k per month at x1.60 dormancy
- Estimated lifetime owners: 124.0k
- 62% positive across 2339 reviews · 6.5 reviews/month
Why it's flagged
- Developer silent for 7.9 years
- Studio inactive: no public activity across 3 tracked titles
- Last discounted 1 months ago, 7 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Lucius II is a 2015 action-horror title where players take on the role of the Antichrist child navigating a possessed mansion.
Lucius II generates steady single-digit-thousand monthly residuals despite minimal developer engagement and a mixed critical reception, suggesting underlying demand resilience. The title's franchise connection, genre positioning, and modest but consistent review cadence indicate a quiet player base that tolerates legacy bugs rather than active abandonment. For a publisher or studio exploring dormant IP revival or catalog acquisition, the modest opportunity value and low current player count make this a watch rather than an immediate priority, unless bundled with the first game or paired with a content roadmap. Most realistic play: watch.
- Risk: Developer studio status shows no updates in roughly 7.8 years; engine and control mechanics are flagged in player feedback as dated and frustrating.
- Risk: Franchise suffers from first-game fan dissatisfaction (negative reviewer explicitly cites Lucius I fandom), limiting series goodwill.
- Risk: Current player base under 10 monthly unique users; revival would require significant content or marketing investment to justify studio overhead.
This case as Markdown · Estimates carry ±30-50% error per title.