ResidualPlaybeta Open the radar

Call of Juarez

Techland · 2007 · $9.99 · Action · deal grade B

Measured on 2026-09-26 01:23 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.3k to $1.9k per month
  • Opportunity: $2.6k per month at x1.60 dormancy
  • Estimated lifetime owners: 281.0k
  • 80% positive across 4591 reviews · 29.8 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio active elsewhere (10 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 11 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Call of Juarez is a 2007 western action shooter from Techland built on duel mechanics and narrative branching between two protagonists.

This title punches above its dormancy: it holds a mid-sized evergreen owner base, maintains solid four-figure monthly residuals, and carries 80% positive sentiment despite 17-year-old tech. The core appeal, western gunplay and branching storytelling, remains underserved on Steam. Realistic buyers are publishers seeking a low-risk catalog acquisition with built-in IP equity and existing player goodwill; revival is high-friction given engine age and multiplayer-free design, but a fresh port or deluxe remaster could unlock lapsed genre enthusiasts. Most realistic play: acquisition.

  • Risk: Duel and melee systems are flagged as broken or unreliable by multiple players; engine stability on modern OS is fragile (loading crashes, collision glitches in cutscenes reported).
  • Risk: Western action remains niche; elasticity is high (1.28), meaning price sensitivity is steep and discount dependency is real (10 promotions in 12 months).
  • Risk: Developer is silent (no posts in sample window) and studio has shifted focus; post-acquisition live support or patch investment will be necessary to stabilize baseline revenue.

This case as Markdown · Estimates carry ±30-50% error per title.