Karate Survivor
Alawar · 2024 · $4.99 · Action · deal grade C
Measured on 2026-10-05 11:43 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $803 to $1.2k per month
- Opportunity: $1.0k per month at x1.00 dormancy
- Estimated lifetime owners: 121.0k
- 85% positive across 3420 reviews · 27.5 reviews/month
Why it's flagged
- Developer active, last post 5 months ago
- Studio active elsewhere (10 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Karate Survivor is a 2024 martial-arts roguelike that remixes the Vampire Survivors formula with kung-fu combo mechanics and difficulty progression.
This is a solid B-grade performer in a saturated genre, earning $1,004/mo residually on minimal marketing spend (zero promotions in 12 months). The 85% positive rating and 55% still-playing rate suggest real retention among its 95k lifetime players, but the game lacks visibility outside Asian markets (Korea and China account for 46% of reviews). For a small studio like Alawar, this represents a quietly successful niche hit; for an acquirer, the opportunity lies in localization depth, seasonal content campaigns, and potential IP licensing around the martial-arts theme rather than a full revival. Most realistic play: watch.
- Risk: Vampire Survivors genre is saturated; differentiation relies on martial-arts flavor and combo systems that appeal niche rather than mainstream.
- Risk: Community feedback mentions difficulty tuning issues and directional-aiming limitations that constrain engagement for casual players.
- Risk: Player base is tiny (16 current, 27 peak in last 30 days); revival would require meaningful content or marketing investment to move the needle.
This case as Markdown · Estimates carry ±30-50% error per title.