C.A.S.T. (CHERNOZEM ANOMALY STRIKE TEAM)
BRAIN DOES (NOT) WORK · 2025 · $6.99 · Action · deal grade B
Measured on 2026-10-02 20:28 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $834 to $1.2k per month
- Opportunity: $1.6k per month at x1.50 dormancy
- Estimated lifetime owners: 31.0k
- 88% positive across 851 reviews · 17.8 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Store page localized in only 4 language(s)
- No Steam discount in 4.0 years (deepest tracked: -0%)
Analyst notes (AI-assisted)
Note written 2026-09-02; the live figures above take precedence over any numbers in it.
C.A.S.T. is a low-poly extraction shooter set in Chernobyl with asymmetric PvE gameplay and deliberate euro-jank aesthetics.
This title occupies a rare niche: a profitable, critically-sound game (89% positive) earning solid four-figure monthly residuals with zero promotional spend in 48 months. The studio remains active on a single-title catalog, and player retention sits at 80%, but dev visibility has flatlined and the community explicitly asks for content (maps, weapon balance). For a small publisher or incubator, acquiring the live title and greenlit content roadmap could unlock near-zero acquisition friction with an engaged, forgiving player base. Most realistic play: acquisition.
- Risk: Extraction shooter market is saturated; growth will depend on differentiated content, not category revival.
- Risk: Low current player count and 48-month discount silence suggest marketing or technical constraints; due diligence needed on engine, netcode, and platform readiness.
- Risk: Studio published only this title; transition of ownership or operational control may require founder involvement to maintain community trust.
This case as Markdown · Estimates carry ±30-50% error per title.