Amenti
Darkphobia Games · 2025 · $6.99 · Adventure · deal grade B
Measured on 2026-10-05 19:52 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.6k to $2.5k per month
- Opportunity: $2.7k per month at x1.30 dormancy
- Estimated lifetime owners: 88.0k
- 80% positive across 2387 reviews · 35.0 reviews/month
Why it's flagged
- Developer active, last post 2 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 6 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-29; the live figures above take precedence over any numbers in it.
Amenti is a 1.5-2 hour first-person Egyptian tomb horror experience built on atmospheric exploration and jump scares in Unreal Engine.
Amenti occupies a profitable quiet pocket in the horror catalog, generating solid residuals with minimal ongoing support and a devoted niche community. The title's short, linear design and strong atmospheric execution make it well-suited for bundling into horror collections, licensing for VR/mobile adaptation, or revival through modest localization and seasonal marketing pushes. At current economics, this is a low-risk catalog hold with latent upsell potential rather than a platform-dependent hit. Most realistic play: licensing.
- Risk: Core appeal is jump-scare horror with minimal mechanical depth, vulnerability to genre fatigue and player taste drift toward psychological or survival mechanics.
- Risk: Reported performance complaints and at least one blocking bug (photo capture mechanic) suggest minimal QA post-launch; unfixed issues may suppress future player acquisition.
- Risk: Egyptian cultural framing uses sci-fi alien reinterpretation that some players find immersion-breaking; localized cultural sensitivity could limit expansion into APAC markets.
This case as Markdown · Estimates carry ±30-50% error per title.