ResidualPlaybeta Open the radar

There Are No Orcs

BaseTrade Studio · 2025 · $8.99 · Indie · deal grade B

Measured on 2026-10-05 08:15 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.3k to $3.5k per month
  • Opportunity: $3.8k per month at x1.30 dormancy
  • Estimated lifetime owners: 47.7k
  • 93% positive across 1240 reviews · 38.5 reviews/month

Why it's flagged

  • Developer active, last post 9 months ago
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 8 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-29; the live figures above take precedence over any numbers in it.

There Are No Orcs is a single-player auto-battler roguelike with deckbuilding elements and 30+ commanders, each with distinct unit rosters and playstyles.

This title has quietly accumulated solid residual revenue and a devotedly engaged (93% positive) but small player base, anchored by discovery-driven mechanics and high replayability. The core loop, build variety across commanders, roguelike progression, achievement depth, resonates with the auto-battler niche, but content stagnation (four levels, no promised races added, sparse updates) has capped growth and dampened repeat acquisition interest. Best angle for a buyer is revival: content roadmap (elves race, QoL fixes, PvP exploration) paired with modest marketing lift could unlock the 40-50% of lapsed players signaling interest in return. Most realistic play: revival.

  • Risk: Auto-battler genre is crowded (Slay the Spire, Art of War, upcoming AAA titles); differentiation via faction depth alone may not sustain mainstream attention.
  • Risk: Save corruption incident (review #13) suggests backend stability gaps; cloud save assurance is table stakes before scaling acquisition campaigns.
  • Risk: Developer activity sparse (last post 7 months ago, only 8 posts in the past year); acquisition requires clear commitment to active stewardship or risk repeating dormancy.

This case as Markdown · Estimates carry ±30-50% error per title.