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Ire: A Prologue

ProbablyMonsters · 2025 · $19.99 · Action · deal grade B

Measured on 2026-09-24 03:11 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $435 to $652 per month
  • Opportunity: $707 per month at x1.30 dormancy
  • Estimated lifetime owners: 3.0k
  • 62% positive across 82 reviews · 3.2 reviews/month

Why it's flagged

  • Developer active, last post 6 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-09; the live figures above take precedence over any numbers in it.

A first-person horror game set in the Bermuda Triangle with time-loop mechanics and daily survival objectives aboard a doomed ship.

Ire: A Prologue is a quiet, niche horror title with modest but steady residuals and a specific player appetite for Bermuda Triangle lore and roguelike loop design. The community shows mixed sentiment but genuine engagement with its core premise. This is a watch-and-nurture play: the game lacks the scale for acquisition, but a thoughtful content update or a second chapter could stabilize its community and unlock modest revival upside. Most realistic play: revival.

  • Risk: Horror + time-loop mechanics are saturated subgenres; differentiation hinges on setting novelty, which may have limited mainstream appeal.
  • Risk: Single-language support (English) and no regional optimization limit addressable market in key regions.
  • Risk: Zero promotional activity in the past 12 months and no developer communication in nearly 6 months suggest minimal studio bandwidth or commercial priority.

This case as Markdown · Estimates carry ±30-50% error per title.