Ire: A Prologue
ProbablyMonsters · 2025 · $19.99 · Action · deal grade B
Measured on 2026-09-24 03:11 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $435 to $652 per month
- Opportunity: $707 per month at x1.30 dormancy
- Estimated lifetime owners: 3.0k
- 62% positive across 82 reviews · 3.2 reviews/month
Why it's flagged
- Developer active, last post 6 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-09; the live figures above take precedence over any numbers in it.
A first-person horror game set in the Bermuda Triangle with time-loop mechanics and daily survival objectives aboard a doomed ship.
Ire: A Prologue is a quiet, niche horror title with modest but steady residuals and a specific player appetite for Bermuda Triangle lore and roguelike loop design. The community shows mixed sentiment but genuine engagement with its core premise. This is a watch-and-nurture play: the game lacks the scale for acquisition, but a thoughtful content update or a second chapter could stabilize its community and unlock modest revival upside. Most realistic play: revival.
- Risk: Horror + time-loop mechanics are saturated subgenres; differentiation hinges on setting novelty, which may have limited mainstream appeal.
- Risk: Single-language support (English) and no regional optimization limit addressable market in key regions.
- Risk: Zero promotional activity in the past 12 months and no developer communication in nearly 6 months suggest minimal studio bandwidth or commercial priority.
This case as Markdown · Estimates carry ±30-50% error per title.