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Dungeon Repeater

Tengsten · 2026 · $12.99 · Adventure · deal grade B

Measured on 2026-09-24 07:34 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $523 to $785 per month
  • Opportunity: $1.1k per month at x1.60 dormancy
  • Estimated lifetime owners: 1.2k
  • 93% positive across 70 reviews · 6.0 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • 59% of reviews come from key activations (excluded from revenue estimates)
  • Store page localized in only 3 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A strategic dungeon-crawling RPG where players plan expeditions into a labyrinth on Grange Island, emphasizing puzzle-solving over action.

Dungeon Repeater is a micro-catalog title with healthy community sentiment and solid monthly residuals despite minimal marketing footprint and zero discount history. The game has logged strong review velocity and positive response in a niche audience, but remains practically invisible to mainstream players, suggesting either early-stage discovery potential or a poor fit for broader revival. Best suited for a publisher evaluating quiet catalog acquisitions that generate steady revenue without ongoing dev investment. Most realistic play: acquisition.

  • Risk: Mainstream awareness is negligible; the game sits outside tracked price aggregators and has never run a discount, limiting existing player awareness and funnel momentum.
  • Risk: Build age is under two months and no developer communication in the public record; stability and post-launch support responsiveness are unvalidated.
  • Risk: Russian localization gap (22%) and heavy concentration of Chinese-language reviews suggest geographic discovery misalignment; marketing may not be reaching intended regions.

This case as Markdown · Estimates carry ±30-50% error per title.