ResidualPlaybeta Open the radar

Herb Tea Man

Cateasee Studio · 2026 · $10.99 · Adventure · deal grade B

Measured on 2026-09-30 10:05 UTC, 6 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.4k to $2.2k per month
  • Opportunity: $2.7k per month at x1.50 dormancy
  • Estimated lifetime owners: 3.0k
  • 94% positive across 130 reviews · 19.6 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • 43% of reviews come from key activations (excluded from revenue estimates)
  • Store page localized in only 3 language(s)
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-10; the live figures above take precedence over any numbers in it.

A short-form adventure game about running a teashop, with hand-drawn art and atmospheric storytelling, released in 2026 by Hong Kong indie studio Cateasee.

Herb Tea Man shows quiet, steady residual performance with a tiny but engaged audience, remarkably strong sentiment (94%+ positive), and concentrated appeal in Chinese-language markets. The title is too small for traditional acquisition but worth monitoring as a potential IP licensing or regional publishing play, especially if Cateasee develops follow-ups or expands localization. The 48-month discount drought and zero promotional activity suggest minimal marketing effort; a modest revival campaign or translation investment could unlock latent demand. Most realistic play: watch.

  • Risk: Extremely narrow audience (peak 30d: 4 concurrent players); mainstream appeal is not evidenced by the data.
  • Risk: Single-title developer with no track record of sequel or sustained output; studio continuity and IP roadmap unclear.
  • Risk: Review sentiment shows player appetite for representation and narrative depth that current build may not fully deliver; unresolved bug reports flagged by reviewers.

This case as Markdown · Estimates carry ±30-50% error per title.