ResidualPlaybeta

Hot Lava

Klei Entertainment · 2019 · $19.99 · Action · deal grade B

  • Estimated net residual revenue: $2.3k to $3.4k per month
  • Opportunity: $4.6k per month at x1.60 dormancy
  • Estimated lifetime owners: 212.7k
  • 93%% positive across 6153 reviews · 26.5 reviews/month

Why it's flagged

  • Developer silent for 2.9 years
  • Studio active elsewhere (11 titles tracked), so this one may welcome a partner
  • Last build shipped 9 months ago
  • Last discounted 1 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.9 review velocity during past deep sales

Analyst notes (AI-assisted)

A parkour-physics platformer where players navigate furniture-filled obstacle courses while avoiding the floor, built on the childhood game "the floor is lava."

Hot Lava maintains strong community sentiment (93% positive, 26.5 reviews/mo) and healthy residual revenue ($2,847/mo mid-estimate) five years post-launch, driven by accessible gameplay, creative level design, and nostalgic appeal. The game is quiet but not declining; it's a stable catalog performer ideal for a publisher seeking low-risk, high-margin titles or a studio evaluating evergreen IP for modest revival investment (cosmetics, seasonal events, cross-promotion with Klei's larger titles). Most realistic play: publishing.

  • Risk: Parkour genre is crowded; Hot Lava's modest mainstream profile (grade B, not tracked on ITAD top charts) suggests ceiling on organic discovery.
  • Risk: Player reviews flag animal-harm mechanics (pug kicking in lobby) as a potential friction point for some audiences; moderation or removal could alienate a segment.
  • Risk: Nine months since last engine/build update; aging physics pipeline may limit porting to newer platforms (console, mobile) without substantial refactor.

This case as Markdown · Estimates carry ±30-50%% error per title.