ResidualPlaybeta

Day of the Tentacle Remastered

Double Fine Productions · 2016 · $14.99 · Adventure · deal grade B

  • Estimated net residual revenue: $977 to $1.5k per month
  • Opportunity: $2.6k per month at x2.10 dormancy
  • Estimated lifetime owners: 228.3k
  • 97%% positive across 4699 reviews · 15.2 reviews/month

Why it's flagged

  • Developer silent for 9.4 years
  • Studio active elsewhere (17 titles tracked), so this one may welcome a partner
  • Last build shipped 5.6 years ago
  • Last discounted 1 months ago, 5 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Day of the Tentacle Remastered is a 2016 HD remaster of LucasArts' 1993 point-and-click adventure classic, preserving the original alongside modernized visuals.

This title generates $1.2k/mo residual revenue on a tight $735k lifetime net, yet maintains 97% positive sentiment and steady player engagement (15 reviews/mo) six years post-launch. The remaster's faithful dual-art approach and Tim Schafer pedigree sustain word-of-mouth in a niche but loyal nostalgic-adventure segment. Interest is primarily strategic for publishers seeking catalog depth in adventure-game IP or for revival campaigns targeting lapsed 90s gamers, rather than new content acquisition. Most realistic play: watch.

  • Risk: Point-and-click adventure remains a micro-segment; audience ceiling is inherently low and aging.
  • Risk: No developer activity in 112 months suggests the remaster is feature-complete with minimal ongoing support needs or appetite.
  • Risk: Heavy discount history (80% max, 5 promotions in 12mo, last sale 1.4mo ago) may have trained price expectations and constrained full-price upside.

This case as Markdown · Estimates carry ±30-50%% error per title.