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Deliver Us The Moon

KeokeN Interactive · 2019 · $24.99 · Action · deal grade C

Measured on 2026-09-23 11:23 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $5.6k to $8.5k per month
  • Opportunity: $7.0k per month at x1.00 dormancy
  • Estimated lifetime owners: 300.0k
  • 88% positive across 9578 reviews · 52.5 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A narrative-driven lunar exploration game where you investigate an abandoned moon base to uncover what happened to humanity's space program.

Deliver Us The Moon maintains a solid four-figure monthly residual stream on atmospheric storytelling and space-nerd appeal, with an 88% positive rating and demonstrable longevity. The 6-hour campaign and puzzle-light design position it as a gateway title rather than a blockbuster, but the franchise has proven viable: a sequel exists and is being played. The core risk is technical debt: player friction around controls and performance has persisted since launch, limiting upside without remediation. For a publisher or studio seeking a proven IP with modest but consistent returns and room for revival via technical polish or expanded universe plays, this warrants acquisition consideration. Most realistic play: acquisition.

  • Risk: Longstanding control responsiveness and performance complaints in reviews suggest input lag and stuttering issues baked into the engine or design that four years of patching has not resolved, likely to frustrate new players and limit word-of-mouth growth.
  • Risk: Game is classified mainstream: false and commands a mid-range price point; polarized player sentiment (88% positive but recurring complaints about pacing, story obviousness, and held-hand puzzle design) indicates ceiling on audience expansion without significant creative rework.
  • Risk: Developer KeokeN Interactive remains operating with only two titles on record; studio capacity to support live operations, patches or community engagement is uncertain and may fall to acquirer.

This case as Markdown · Estimates carry ±30-50% error per title.