ResidualPlaybeta

Earn to Die 2

Toffee Games · 2016 · $4.99 · Action · deal grade B

  • Estimated net residual revenue: $862 to $1.3k per month
  • Opportunity: $2.3k per month at x2.10 dormancy
  • Estimated lifetime owners: 143.6k
  • 93%% positive across 2299 reviews · 40.2 reviews/month

Why it's flagged

  • Developer silent for 10.4 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last build shipped 10.4 years ago
  • Last discounted 1 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x2.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Earn to Die 2 is a 2016 mobile-to-PC action game where players drive a vehicle through zombie hordes to escape, collecting upgrades along the way.

This title generates $1,077/mo in residual revenue from a dormant studio with zero developer engagement for 125 months. The 93% positive rating and nostalgia-driven player base suggest durable demand for a low-maintenance IP. However, the franchise may have originated as mobile-first IP, and current earnings do not justify active revival without publisher interest in the broader Earn to Die catalog or a licensing play targeting mobile platforms where the series has stronger roots. Most realistic play: watch.

  • Risk: Developer Toffee Games is inactive for 125+ months; IP rights clarity and publishing control with Not Doppler require verification before any deal moves forward.
  • Risk: Player base is primarily nostalgic mobile refugees; PC presence is modest and unlikely to expand without marketing or platform expansion (console, mobile revival).
  • Risk: 125-month absence suggests no engine updates, compatibility testing, or platform maintenance; Steam Deck and modern OS support are likely stale.

This case as Markdown · Estimates carry ±30-50%% error per title.