ResidualPlaybeta Open the radar

Mercury Elopement Syndrome

Renka · 2026 · $1.99 · Indie · deal grade B

Measured on 2026-10-01 16:04 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $381 to $571 per month
  • Opportunity: $762 per month at x1.60 dormancy
  • Estimated lifetime owners: 7.1k
  • 83% positive across 186 reviews · 28.5 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio quiet across its whole catalog
  • Store page localized in only 4 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-07; the live figures above take precedence over any numbers in it.

Mercury Elopement Syndrome is a compact indie narrative game released in 2026 by Renka with strong visual appeal and player sentiment.

This title shows quiet but resilient appeal: an 83% positive rating and steady review flow despite zero active players and no promotional activity in 12 months. The game's brevity (median 0.9 hours), micro price point ($1.99), and modest lifetime earnings position it as a catalog filler with deep Asian regionalization, particularly strong Japanese and Simplified Chinese engagement. Revival is impractical; acquisition interest hinges on bundle potential or IP character licensing if the narrative or aesthetic holds franchise value. Most realistic play: watch.

  • Risk: Zero players in the last 30 days and no discounting in 12 months suggest organic demand has plateaued; any revival would require paid acquisition marketing.
  • Risk: Developer studio status is fading, with no recent developer communications; long-term support or updates are unlikely.
  • Risk: Extremely short play session duration and high review-to-unit ratio indicate players engage briefly; retention is not a strength.

This case as Markdown · Estimates carry ±30-50% error per title.