Guandan
Pixel Dance · 2026 · $4.99 · Casual · deal grade C
Measured on 2026-09-23 14:46 UTC, 21 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $937 to $1.4k per month
- Opportunity: $1.2k per month at x1.00 dormancy
- Estimated lifetime owners: 1.2k
- 90% positive across 30 reviews · 28.0 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Last discounted 0 months ago, 5 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-03; the live figures above take precedence over any numbers in it.
Guandan is a casual digital adaptation of the Chinese card game Guandan, designed for solo or pass-and-play local modes.
Guandan occupies a narrow but defensible niche: a faithful implementation of a regionally popular traditional card game with strong positive sentiment (89%) and steady residual revenue despite minimal marketing activity. The title's appeal is geographically concentrated (27 of 28 reviews in Simplified Chinese) and player count is minimal, but the combination of a low price point, high review positivity, and complete absence of promotional discounting in the past 48 months suggests the current audience is self-selecting and durable. This is a watch candidate for publishers focused on casual catalog diversification or studios exploring pass-and-play party titles in Asian markets, but acquisition makes sense only if paired with localization or multiplayer expansion work. Most realistic play: watch.
- Risk: Player base is effectively dormant outside China (1 English review) and domestic CCU is minimal; any turnaround requires regional marketing spend that may not be justified by current residual run rate.
- Risk: No multiplayer, cloud save, trading cards, or workshop support; feature gaps flagged by players (custom betting time, replay mode) would require development to unlock growth.
- Risk: Single-title studio with one developer post in recent months suggests limited ongoing support capacity.
This case as Markdown · Estimates carry ±30-50% error per title.