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Math-Havoc

João Lemes · 2026 · $1.99 · Casual · deal grade C

Measured on 2026-09-24 05:23 UTC, 23 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.2k to $1.9k per month
  • Opportunity: $1.6k per month at x1.00 dormancy
  • Estimated lifetime owners: 5.3k
  • 94% positive across 135 reviews · 92.9 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago

Analyst notes (AI-assisted)

Note written 2026-09-03; the live figures above take precedence over any numbers in it.

Math-Havoc is a casual math-practice game with multiple game modes designed to make arithmetic and algebra engaging through visual effects and a points system.

Math-Havoc sits in a narrow but durable niche: lightweight edutainment with strong player retention (96% still playing) and exceptional review sentiment (96%+). The game generates solid four-figure monthly residuals on minimal promotional spend and a tiny current player base, suggesting deep organic appeal within its audience. For an indie publisher or studio seeking quick-revenue catalog additions or a potential educational licensing partner, this represents low-risk, low-maintenance IP. The main brake is technical debt: Linux incompatibility, performance hitches during visual effects, and UX friction are measurable friction points that reviews flag repeatedly, yet none have prompted developer response or updates in recent months. Most realistic play: publishing.

  • Risk: WebView2 runtime dependency blocks Linux players; screen resolution and rendering bugs during visual effects degrade core gameplay loop and appear unaddressed.
  • Risk: Current player count is very small, and review velocity suggests word-of-mouth is the sole acquisition driver; scaling will require active marketing or platform featuring.
  • Risk: Developer is a solo creator with no community engagement posts in the past year and no discount strategy, indicating either full dormancy or extreme hands-off stewardship.

This case as Markdown · Estimates carry ±30-50% error per title.