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Spooky's Jump Scare Mansion: HD Renovation

Albino Moose Games · 2017 · $9.99 · Action · deal grade B

Measured on 2026-10-02 07:57 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $3.1k per month at x1.60 dormancy
  • Estimated lifetime owners: 205.0k
  • 96% positive across 4015 reviews · 35.8 reviews/month

Why it's flagged

  • Developer silent for 3.0 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 4 language(s)
  • Last discounted 0 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A charming, lore-rich indie horror exploration game built around ascending 1,000 floors of a haunted mansion, drawing cult appeal from its earnest homage to horror tropes and strong community nostalgia.

Spooky's Jump Scare Mansion sits in a quiet spot: strong lifetime performance, solid residuals, and a devoted community with 96% positive sentiment, yet the developer is dormant and the title receives minimal active support. The franchise carries genuine brand equity from its YouTube heyday (2014-2019) and players are actively asking for announced content (SOUP and BYOM updates) that remain in limbo. For a publisher or studio seeking an overlooked IP with engaged players and announced roadmap items ready to ship, this is a low-risk revival candidate; for acquisition alone, the single-studio developer status and lack of ongoing revenue momentum make it a watch rather than a sprint. Most realistic play: revival.

  • Risk: Developer studio status flagged as 'fading' with zero posts in the past year; no clear owner or successor contact if acquisition is pursued.
  • Risk: Core community is aging alongside the title's original cultural moment (2014-2019); new player acquisition through organic channels is minimal (18 concurrent, 21 peak in 30d).
  • Risk: Players reference unshipped updates (SOUP, BYOM) in current reviews; delivering on those commitments is a prerequisite to restoring trust and momentum.

This case as Markdown · Estimates carry ±30-50% error per title.