ResidualPlaybeta Open the radar

PC Building Simulator

Claudiu Kiss · 2019 · $19.99 · Indie · deal grade A

Measured on 2026-09-24 10:26 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $8.1k to $12.2k per month
  • Opportunity: $16.2k per month at x1.60 dormancy
  • Estimated lifetime owners: 1.7M
  • 94% positive across 52759 reviews · 94.3 reviews/month

Why it's flagged

  • Developer silent for 3.8 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 3 months ago, 4 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2019 indie PC-building simulator that teaches hardware assembly and diagnostics through a career mode with custom watercooling and modding support.

PC Building Simulator maintains solid four-figure monthly residuals and a 93.5% positive rating despite developer inactivity for nearly four years, driven by sustained demand from PC enthusiasts and learners. The franchise split (original on Steam, sequel on Epic) has created an orphaned but profitable install base; the game's educational value and workshop ecosystem (6,900+ mods) insulate it from typical aging pressure. For a publisher with live-service ops expertise, acquiring the catalog and committing to parts-database maintenance could unlock a reliable recurring revenue stream while positioning the studio for a multi-platform consolidation play. Most realistic play: publishing.

  • Risk: Hardware specifications and parts database are aging; players explicitly request current-generation components, and the lack of updates has triggered some negative sentiment around technical relevance.
  • Risk: The sequel exists on Epic Games Store, fragmenting the franchise; players openly compare and some prefer the newer title, though cross-platform exclusivity may have legal or contractual constraints.
  • Risk: Developer studio shows fading status with zero posts in the past year and no engagement beyond workshop curation; acquisition would require rebuilding operational capacity or licensing the IP to a co-publisher.

This case as Markdown · Estimates carry ±30-50% error per title.