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Jurassic World Evolution

Frontier Developments · 2018 · $49.99 · Simulation · deal grade C

Measured on 2026-09-24 10:26 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $16.7k to $25.1k per month
  • Opportunity: $20.9k per month at x1.00 dormancy
  • Estimated lifetime owners: 2.4M
  • 87% positive across 55298 reviews · 77.7 reviews/month

Why it's flagged

  • Developer active, last post 11 months ago
  • Studio active elsewhere (12 titles tracked), so this one may welcome a partner
  • Last discounted 1 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Frontier's dinosaur-park tycoon sim licensed from Universal's Jurassic World franchise, now running on residual revenue with a quietly loyal player base.

JWE remains a solid performer in the overlooked-sim category, generating low five-figure monthly residuals from a stable core audience despite minimal active development or marketing. The IP license to Universal is the defining constraint: acquisition of the game alone is not viable, but a publisher seeking to revive the title or expand its ecosystem would need to negotiate directly with both Frontier and Universal. For a studio with existing Universal relationships or a publisher willing to fund a sequel pitch, the franchise's enduring appeal and the game's 87% positive score present a credible case for fresh investment. Most realistic play: licensing.

  • Risk: Game is built on Universal's Jurassic World IP; any acquisition or revival requires approval and likely renegotiation of an existing license agreement.
  • Risk: Build age (79 months) and 10+ months since last developer post suggest minimal active maintenance; engine and platform dependencies may require modernization.
  • Risk: Current player base is small and stable rather than growing; revival would depend on external marketing or sequel announcement to drive new acquisition.
  • Risk: DLC strategy (8 packs) has plateaued; live-service expectations around seasonal content or post-launch franchise tie-ins may be necessary to justify publisher investment.

This case as Markdown · Estimates carry ±30-50% error per title.