ResidualPlaybeta

AMID EVIL

Indefatigable · 2019 · $19.99 · Action · deal grade A

  • Estimated net residual revenue: $2.8k to $4.1k per month
  • Opportunity: $6.6k per month at x1.90 dormancy
  • Estimated lifetime owners: 265.5k
  • 93%% positive across 7709 reviews · 32.2 reviews/month

Why it's flagged

  • Developer silent for 2.5 years
  • Studio quiet across its whole catalog
  • Last build shipped 30 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

A 2019 single-player action shooter in the boomer-shooter revival wave, featuring medieval fantasy weapons and surreal interdimensional level design.

Amid Evil has generated $1.14M lifetime on 265K units sold and maintains a 93% positive rating with steady 32 reviews/month. The game sits dormant at $19.99 with minimal marketing push (last dev post 30 months ago, studio marked as fading with one title), yet still earns $3.5K-$4.1K monthly residual revenue. Its 92% positive reception, elite genre positioning, and owned IP make it attractive to publishers seeking proven boomer-shooter catalog depth or to studios considering a small-scale revival campaign or console port. Most realistic play: publishing.

  • Risk: Boomer-shooter subgenre saturation has intensified since 2019 (Dusk, Project Warlock 2, Heretic's Mirror all launched or re-emerged); Amid Evil must compete for shelf space and discoverability against fresher releases.
  • Risk: Build is 30 months old with zero developer updates; engine or compatibility drift on newer platforms (console ports, Steam Deck optimization) would require non-trivial rework.
  • Risk: Studio status is 'fading' with one title; developer bandwidth for post-launch support or meaningful expansion content is unclear.

This case as Markdown · Estimates carry ±30-50%% error per title.