ResidualPlaybeta

Monster Prom

Beautiful Glitch · 2018 · $11.99 · Indie · deal grade B

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $2.6k per month at x1.35 dormancy
  • Estimated lifetime owners: 611.2k
  • 93%% positive across 14328 reviews · 30.0 reviews/month

Why it's flagged

  • Developer silent for 14 months
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last build shipped 9 months ago
  • Store page localized in only 3 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

A co-op comedy dating sim where players compete to romance monsters at a high school prom, designed for group play with emergent humor through player-driven voiceovers.

Monster Prom sits in a rare niche: a 2018 indie title with 93% positive sentiment, $1.58M lifetime revenue, and $1,933/mo residual income despite zero marketing spend in 13+ months. The core appeal is asynchronous social play (local co-op voiceover sessions), which scales via word-of-mouth among streamers and friend groups. Main risk is the 6-year gap since release and lack of developer engagement, plus unclear IP ownership of character art. Best-fit buyer is a publisher seeking to revive it via cosmetics/DLC (high elasticity of 1.46 suggests price sensitivity) or a platform looking to port it to mobile/Switch bundles where social indie games still command shelf space. Most realistic play: revival.

  • Risk: No developer communication in 13.5 months and only 9.3 months since last build suggests potential abandonment of live support, raising questions about rights clarity and motivation for revival.
  • Risk: The game's appeal is explicitly tied to local co-op voiceover culture, which does not monetize well post-launch and may limit DLC/cosmetics upsell.
  • Risk: Core UX complaint is lack of mid-game save, a fixable but glaring omission that suggests the codebase has not been maintained for usability improvements.

This case as Markdown · Estimates carry ±30-50%% error per title.