ResidualPlaybeta Open the radar

CINERIS SOMNIA

NAYUTA STUDIO · 2018 · $14.99 · Adventure · deal grade A

Measured on 2026-10-02 23:51 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $4.4k to $6.6k per month
  • Opportunity: $10.5k per month at x1.90 dormancy
  • Estimated lifetime owners: 57.1k
  • 91% positive across 1225 reviews · 68.5 reviews/month

Why it's flagged

  • Developer silent for 6.5 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x2.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A gothic, narrative-driven adventure where players uncover interlocking character stories through environmental exploration and slow-burn atmospheric puzzles.

Cineris Somnia has carved a devoted, small-but-loyal fanbase (90% positive, solid four-figure monthly residuals) across six years on Steam with virtually no marketing lift. The title punches above its player count in review engagement and playlist devotion, suggesting strong word-of-mouth potential and a community that will amplify any visibility push. For a publisher seeking a quiet sleeper with proven artistic merit and sustainable residuals, this represents a low-risk catalog acquisition; for a studio interested in atmospheric narrative design, the developer's two-title portfolio and living domain suggest partnership potential. Most realistic play: publishing.

  • Risk: Niche aesthetic and pacing (slow exploration, puzzle-heavy) will not broaden the audience; growth ceiling is set by the deliberate design philosophy.
  • Risk: Six-year-old engine and tooling may require modernization for console ports or platform expansion, adding cost to revival plays.
  • Risk: Developer has been dormant for 77 months since last public update; unclear whether studio has capacity or interest in new content or platform work.

This case as Markdown · Estimates carry ±30-50% error per title.