Dragon Cliff
Meta Interaction · 2018 · $9.99 · Adventure · deal grade B
- Estimated net residual revenue: $952 to $1.4k per month
- Opportunity: $2.5k per month at x2.10 dormancy
- Estimated lifetime owners: 382.5k
- 89%% positive across 8172 reviews · 22.2 reviews/month
Why it's flagged
- Developer silent for 5.6 years
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 5.6 years ago
- Store page localized in only 3 language(s)
- Last discounted 1 months ago, 12 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Dragon Cliff is an idle-ARPG hybrid with deep gear-crafting systems that rewards both active play and passive progression.
Dragon Cliff has generated $821k lifetime on 382k units with 88.7% positive reviews and remains profitable at $1,190/mo residual revenue. The game is a niche success in the overlooked idle-ARPG space, with player testimony pointing to strong retention and build depth. However, the developer has been silent for 67 months and the studio appears inactive. Revival or acquisition makes sense only if IP is unencumbered and the codebase is stable; otherwise, this is a watch-and-wait title. Most realistic play: watch.
- Risk: Developer Meta Interaction has posted no updates in 67 months; studio status flagged as inactive, raising questions about code maintenance, platform compliance, and bug-fix capability.
- Risk: Idle-RPG genre is saturated and cyclical; audience is niche and resistant to monetization shifts or major mechanical overhauls.
- Risk: Title is 67 months old and may face deprecation on future Steam versions, engine updates, or OS changes without active development support.
This case as Markdown · Estimates carry ±30-50%% error per title.