ResidualPlaybeta Open the radar

REVEIL

Pixelsplit · 2024 · $19.99 · Adventure · deal grade B

Measured on 2026-09-23 17:17 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $898 to $1.4k per month
  • Opportunity: $1.8k per month at x1.60 dormancy
  • Estimated lifetime owners: 30.1k
  • 87% positive across 979 reviews · 7.7 reviews/month

Why it's flagged

  • Developer silent for 2.2 years
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

REVEIL is a short, atmospheric horror-adventure set in a nightmarish carnival that follows a family mystery through dreamlike environments and creature encounters.

REVEIL shows solid community approval (87% positive) and maintains modest but consistent residuals despite minimal recent developer engagement. The title is a 2024 release from Daedalic Entertainment (a publisher known for story-driven indie games), built on original IP with a tight, focused narrative structure. It's a candidate for quiet-catalog monitoring rather than immediate acquisition, but worth tracking if Daedalic's post-launch support remains dormant; revival campaigns and localization expansion could unlock value, especially in horror-enthusiast communities where word-of-mouth still drives sales. Most realistic play: watch.

  • Risk: Player median playtime is under 4.6 hours; short narrative experiences depend heavily on word-of-mouth and seasonal horror interest spikes, creating revenue volatility.
  • Risk: Developer has posted no updates in 25+ months; unclear whether live support or DLC roadmap exists, limiting engagement hooks for retention campaigns.
  • Risk: Current active player count is negligible (1 concurrent), typical of a niche short-form title, but reviews and positive sentiment suggest a committed core audience.

This case as Markdown · Estimates carry ±30-50% error per title.