PARANOID
Madmind Studio · 2023 · $17.99 · Action · deal grade D
Measured on 2026-09-23 20:23 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $503 to $755 per month
- Opportunity: $629 per month at x1.00 dormancy
- Estimated lifetime owners: 11.6k
- 42% positive across 309 reviews · 5.6 reviews/month
Why it's flagged
- Developer active, last post 10 months ago
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-09-13; the live figures above take precedence over any numbers in it.
A first-person psychological horror title with VR support, heavy atmosphere, and survival-horror mechanics, launched in 2023 by Madmind Studio.
PARANOID sits in an unusual pocket: it generates solid residual revenue for a 31-month-old indie horror game with virtually no recent discount activity or developer engagement. The 42% positive rate and consistent technical complaints suggest the core audience (those with patience and VR interest) has already formed; the game is fundamentally unpolished but has a strong artistic vision that resonates with a small, loyal subset. For a publisher or larger studio, this represents either a technical rescue-and-relaunch opportunity (if IP remains fully owned) or a cautionary tale in asset underutilization. The complete silence on discounting since launch and minimal developer communication indicate the studio may lack publishing muscle, not creative intent. Most realistic play: revival.
- Risk: Shader compilation stutter, texture clipping, broken quest hooks, and soft/hard locks are documented across multiple playthroughs; any revival requires significant engineering investment.
- Risk: Zero concurrent players and minimal monthly engagement suggest the single-player campaign may have limited replay or word-of-mouth momentum without narrative improvements or post-launch content.
- Risk: Developer has posted only once in the past year; unclear whether Madmind Studio has capacity or budget to patch further, raising questions about long-term support commitments.
This case as Markdown · Estimates carry ±30-50% error per title.