ResidualPlaybeta Open the radar

Haven

The Game Bakers · 2020 · $24.99 · Adventure · deal grade C

Measured on 2026-10-05 00:21 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.3k to $3.5k per month
  • Opportunity: $2.9k per month at x1.00 dormancy
  • Estimated lifetime owners: 212.0k
  • 88% positive across 6117 reviews · 21.7 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

Haven is a sci-fi romance adventure with real-time combat where players control a couple escaping to an alien world, playable solo or in local/remote co-op.

Haven occupies a narrow but durable niche: couple-focused co-op games with strong narrative and aesthetic appeal. Residual revenue remains solid and the community is engaged and vocal about what works (intimacy, atmosphere, character banter) and what doesn't (combat feel, control responsiveness). The title's main commercial limitation is its polarizing design, it depends heavily on matching player expectations around romance-first gameplay and co-op logistics. For a publisher or dev with an existing couple-gamer audience or a platform looking to expand cozy co-op inventory, this is worth evaluating; for action-first buyers, the risk-reward is harder to justify. Most realistic play: publishing.

  • Risk: Niche audience appeal: game divides on tone (romance, 'modern audience' writing) and co-op friction (remote play, control schemes); broad mainstream expansion is unlikely without significant redesign.
  • Risk: Multiple reviews cite clunky controls, buggy controller support, and combat/gliding mechanics as persistent friction points; technical debt may be limiting further traction.
  • Risk: Developer active but quiet: only 4 posts in the last year and no major content updates signal deprioritization; future support or DLC expansion is uncertain.

This case as Markdown · Estimates carry ±30-50% error per title.